What makes trading part of X3 really stand out is the elegance by which the trading in the game scales. Space trading 101, but I can't emphasize how much the fully dynamic implementation enriches the game. Similarly, if you buy out all the stock of a mine or factory, it'll cost way more to buy goods there until it restocks. So you'll need to find another place to sell the same good, or swap to a different good. However, that factory might fill up with the good and not pay out as much for it as its reserves fill up. X3 has a wonderful, dynamic trading implementation, where supply and demand is completely dynamic-if there is a local shortage of a needed good, chances are that if you're willing to find a place that produces it you can ship in into the factories needing it and make a ton of money in the process. No matter what, at some point you're going to want to start building a economic empire-whether its for the goal of just building one or to fund your own personal military, credits are what make the X Universe go round.
#X3 TERRAN CONFLICT SCRIPTS FREE#
Trade-At the very heart of the game's simulation is that of free trading and capitalism. Oh, there's one more unspoken part to that phrase- and MOD. I think the best way to describe my enjoyment for the game is to talk about each of these elements individually.
#X3 TERRAN CONFLICT SCRIPTS SERIES#
The X series has a trademark line to it- Trade. It's a game that doesn't shy away from details and the complexity of its simulation, and lets the player literally build their own economic and military empire from scratch while allowing them to manually control and experience that empire at any level they wish. To the tune of about 50 or so played hours over the last 8-9 days.
![x3 terran conflict scripts x3 terran conflict scripts](http://ks4003297.ip-142-4-209.net/unrest/lxxrm01.jpg)
I've been totally absorbed in X3:Terran Conflict ever since I started playing it. I figured I had spent far more money on much worse gaming products, after all I do own a next generation console and at one point purchased a Nintendo Gamecube. However, when both X3: Reunion and the recently released X3: Terran Conflict were on sale on Steam during the Holiday Sale, I pulled the trigger. I had always wanted to try out the X series from Egosoft, but never got around to it. I searched and found one thread on this game when it was annouced, but wanted to start a new thread since A) I think that this game is really special and deserves some serious appreciation and B) some console tool shat the bed in that thread asking for a console port.